Players can experiment with different careers and even reverse their former choices with the help of "career changers". The combat system combines intuitive steering, tactical challenges and movie-like visual experiences. Players can shape their own story by choosing the path of conducting the main conflict and resolving meaningful side-quests. The world comes to life as it immediately reacts to the player's actions and changes accordingly - offering new and exciting challenges. This premise is supported with a strong, non-linear storyline and stunning combat sequences. The ultimate goal of the Two Worlds project is to deliver a superior Role Playing Game to the PC and Xbox 360 market where players have a real chance to shape the game world with their actions - to an extent that has yet to seen in other productions. Join your friends online as you build your character in co-op specific quests and skirmishes.Two Worlds combines the dynamic combat system with the meaning and freedom of exploration.
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